CALL FOR PAPERS, TUTORIALS, PANELS
ICIW 2012, The Seventh International Conference on Internet and Web
Applications and Services
May 27 – June 1, 2012 – Stuttgart, Germany
General page: http://www.iaria.org/conferences2012/ICIW12.html
Call for Papers: http://www.iaria.org/conferences2012/CfPICIW12.html
- regular papers
- short papers (work in progress)
- posters
Submission page: http://www.iaria.org/conferences2012/SubmitICIW12.html
Submission deadline: January 25, 2012
Sponsored by IARIA, www.iaria.org
Extended versions of selected papers will be published in IARIA Journals:
http://www.iariajournals.org
Please note the Poster and Work in Progress options.
The topics suggested by the conference can be discussed in term of concepts,
state of the art, research, standards, implementations, running experiments,
applications, and industrial case studies. Authors are invited to submit
complete unpublished papers, which are not under review in any other
conference or journal in the following, but not limited to, topic areas.
All tracks are open to both research and industry contributions, in terms of
Regular papers, Posters, Work in progress, Technical/marketing/business
presentations, Demos, Tutorials, and Panels.
Before submission, please check and conform with the Editorial rules:
http://www.iaria.org/editorialrules.html
ICIW 2012 Topics (topics and submission details: see CfP on the site)
IWAS : Internet and Web-based Applications and Services
Web technologies, frameworks, languages, mechanisms; Web applications
design and development; Interaction with/from Web-based applications;
Web-based applications’ features; Management of Web-based applications;
Evaluation of Web applications; Specialized Web applications; Aggregating
multimedia documents; E-business, appliances, and services; IP Grid
Management and Grid Services; IP-based convergent solutions and next
generation networks; Standards, case studies and special groups on web-based
applications; E-business system design, development, and management for SMEs
WSSA : Web Services-based Systems and Applications
Service Innovations; Service Architectures; Model-driven development of
context-aware services; Context-aware service models, architectures and
frameworks; Model-driven development of semantic Web services; Web services
foundation, architectures, frameworks, languages; Web services architecture
and business continuity; Special Web services mechanisms; Semantic Web,
Ontology, and Web services; Web service applications ; Data Management
aspects in Web Services; Autonomic e-Business integration and collaboration;
Web service based Grid computing and P2P computing; Web services based
applications for e-Commerce; Multimedia applications using Web Services;
Automatic computing for Web services; Web services challenges on trust,
security, performance, scalability; Enterprise Web services; Web services
discovery, announcing, monitoring and management; Platforms, technologies,
mechanisms and case studies; Grid architectures, middleware and toolkits
ENSYS: Entertainment Systems
Developing entertainment systems and applications; Platforms for
entertainment systems; Speech technology & its usability for entertainment
systems; Networking requirements for entertainment systems; Traffic
generated by entertainment applications; QoS/SLA on entertainment systems;
Reliability and high availability of entertainment systems; Identify aspects
in entertainment systems; Real-time access to entertainment systems;
Customized access entertainment systems; Navigation and entertainment
systems; Integration and interoperability aspects in entertainment systems;
Entertainment systems and applications; Networking and system support for
entertainment systems; Wireless and mobile technologies for entertainment;
Wireless multimedia for entertainment; Systems for music and movie
distribution; Games on mobile and resource-constrained devices; Mobile video
entertainment systems; Car/flight/train entertainment systems; Ubiquitous
entertainment systems; Interactive television; Technologies for sport and
entertainment; WiFi wireless home entertainment systems; Wearable
technologies for entertainment
P2PSA: P2P Systems and Applications
P2P architectures, techniques, paradigms; P2P programming and data
handling; P2P security features; Data and compute intensive applications;
P2P networks and protocols; P2P management; P2P Trust and reputation
management; Fault tolerance in P2P, quality of availability, accounting in
P2P; Self-adaptiveness in P2P overlay networks; Self-configurable P2P
systems; Case studies, benchmarking; Copyright and intellectual property;
Electronic marketplace, Digital asset management and trading systems;
Platforms, environments, testbeds
ONLINE: Online Communications, Collaborative Systems, and Social Networks
Theory, frameworks, mechanisms, and tools for online communication;
Methodologies and languages for on-line communications; Web services and XML
use for online communications; Tools for assessing online work, distributed
workload; Shared business processes; Collaborative groups and systems;
Theory and formalisms of group interactions; Group synergy in cooperative
networks; Online gambling, gaming, children groups; Identity features,
risks, jurisdiction for online communications; Specifics emergency and
e-coaching on online communications; B2B and B2E cooperation; Privacy,
identify, security on online communications; Individual anonymity, group
trust, and confidentiality on online groups; Conflict, delegation, group
selection; Community costs in collaborative groups; Building online social
networks with popularity contexts, persuasion, etc.; Technology support for
collaborative systems; Techniques, mechanisms, and platforms for remote
cooperation
SERCOMP: Service computing
Adaptive Architecture; Business process integration and management;
Cloud Computing; Collective Intelligence for Service Computing;
Computational Intelligence; Data Mining of Actual Services; Decision
Science; Digital EcoSystems Infrastructure; Economic Clusters; Economics and
Economic Experiments; Game Theory; Human Modeling in Services; Intelligent
Agents and Multi-Agent Systems; Intra- and Inter-enterprise services;
Knowledge Discovery for Service Computing; Nature Inspired Computing
Techniques for Service Computing; Optimization of Service Processes;
Psychological Approaches to Services; Self Organizing Infrastructure;
Sensing of Human Behaviors; Service-centric business models and their
economics; Service discovery, repository and registry; Service Engineering;
Service evaluation, measurements and delivery audit; Service interaction,
service ontologies and service composition; Service Marketing;
Service-Oriented Architecture; Service Oriented computing; Soft Computing;
Society and business services (public, utility, business, healthcare,
consulting, etc.); Sustainable Frameworks; Swarm Intelligence; Ubiquitous
and pervasive services (technology, context, security); Value Creation in
Services; Web-based basics on service modeling, deployment and maintenance
SLAECE: Social and Legal Aspect of Internet Computing
Principles, theories, and challenges of legal and social aspects;
Strategies, modeling, and requirements engineering of legal and social
aspects; Architectures, implementations, and deployment consideration of
legal and social aspects; Cyber threats, emerging risks, systemic concerns,
and emergency preparedness; Social computing and lifestyle computing;
Service marketing and customer relationship management; Market structures
and emerging business models; Emerging legal issues due to new computing
environment; File / information sharing networks and user behavior;
Knowledge modeling, management, and application; Negotiation and contracting
as well as contract monitoring and enforcement; E-democracy, e-policy, and
governance; Legal and social ontologies; Privacy and copyright in
collaborative environments and social networks; Intellectual property
rights; Trust, security, and privacy; Counterfeit forensic; Identity
management and access control; Security and privacy in location-based
services
VEWAeL: Virtual Environments and Web Applications for eLearning
E-Learning; Web Technologies and Tools for Educational Purposes;
Services for E-Learning Platforms; Virtual Learning Environments (VLE);
Course Management Systems; Web applications for Teaching; Social
Implications of E-Learning; Lifelong E-learning; Teaching-Learning
Experiences using the Internet for Educational Purposes; E-learning in the
European Higher Education Area (EHEA) and other HE contexts; Web protocols
for VLE; Security for VLE; QoS for VLE; Storage management in VLE
ECC: Enterprise cloud computing
Architectures for enterprise clouds;
Principles, concepts and methodologies of enterprise cloud computing;
Tools, technologies, methodologies and frameworks for enterprise cloud
computing; Enterprise IS architectures such as application, information and
technology architectures; Synergies between SOA, Grid Computing and Cloud
Infrastructures; Quality of Service (QoS) models; ‘Elastic’ and on-demand
allocation and management of resources to meet business needs; Benefits,
issues and limitations of enterprise clouds; Security, data integrity, legal
and governance issues for enterprise clouds; Management, monitoring an
governance issues; Portability of architectures, applications and data
between cloud providers; Reliability and maintenance of cloud-based business
architectures; Architectures for Software as a Service, Platform as a
Service and Infrastructure as a Service; Network architecture using Storage
Clouds; Experience reports with designing, building and using Cloud
infrastructure; Novel application architectures, best practices, case
studies and surveys
Committee: http://www.iaria.org/conferences2012/ComICIW12.html